Not dead!

Just a head’s up to those who’ve been following and keeping track with my work, my personal projects have had to take a backseat as I work on things that I can’t post quite yet, but will hopefully have rolling in the near future. I’ll also be setting up a storefront soon to fund a separate project, but more details on that in the future.

Consider this a time in transition, where a lot of things of happening but I can’t talk about any of them yet. Till then, going a bit dark!

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Article for MetalArcade.net : SWTOR “Gayness”

I’ve recently written an article for online game & tech mag MetalArcade about the uproar over Star Wars: The Old Republic’s confirmation about same-sex romances in an upcoming content update, check it out:

MetalArcade.net
http://metalarcade.net/2013/01/why-gayness-in-star-wars-the-old-republic-isnt-a-big-deal/#.UOz7g29QV8F

Feel free to leave your opinion in the comments section, I’d enjoy hearing the opinion of others.

Updates!

Wow, has it been a month?

That December came and went almost before I had a chance to enjoy it! That aside, I really did. Ended up catching a bit of a cold, but was still a nice December. I hope everyone got a chance to enjoy their holidays as well.

In any case, it wasn’t all relaxing! In addition to getting commissioned to build a website for a rental company (yes, I do that, too), I’ve been doing a LOT of writing. Soon, I’ll be ready to share excerpts from my manuscript with you guys as I shop around for a publisher. Yes, I know self-publishing is all the rage these days, and that’s still an option, but I’m not convinced it’s the best one for a new author.

I’ve also been writing the dossiers for the characters from The Tragic Kingdom, the first 5 of which I’ll be ready to share soon after I’ve finished cleaning up the sketch of Snow White.

The last thing I shared was an imp, Mubjub, for an animation project, which relaxed production over the holidays and has since picked back up. The texture artists are just about done, and we’ll be getting ready to move into the rigging/animation stages here very soon. I’m excited to move these little guys around and get a feel for their personality.

Finally, I’ll be sending out resumes now that the holidays have come and gone. I expect a difficult road as I try to find the job that’s right for me, but it comes with the territory, and in the meantime I have plenty of my own projects to work on to stay busy.

Lots of things incoming, stay tuned!

Mubjub the Imp

This little guy is named Mubjub, one of two imps that are the star of the upcoming film short. I had tried to push back showing him off until the texture and clothing artists were finished with him, but the holidays are punching gigantic holes in the production schedule and pushing things around a bit. No worries, I’ll be making posts along the way as we work through production, so his completed model will be shown off eventually. Very fun, Mub in particular is growing on me. I’d love a little doll of him.

mub_3

Mub_Polys

mub_polys2

Mubjub_complete

I tried something new with his eyes to create a more realistic eyeball, using two spheres instead of one. The sphere overlay is translucent with the shine you see, and also maintains the round silhouette of the eye while the inner sphere creates the eye itself and a sunk-in center for the iris. Even without textures, it looks like an eye, and when textured should look quite nice. In order to keep his eyes very cartoony while still being able to later animate a blink, he has very tiny lids circling the eye, barely noticeable without an extreme close-up. The other option was to animate via texturing, but I’m not a big fan of that technique. Works lovely for some cel-shaded animations but catch the model at the wrong angle during animation and the immersion is killed.

 

Graduation wooooooooo!

As of today I am the very proud owner of a Bachelor’s of Science in Media Arts and Animation, wooooo!

I’m off to celebrate with a day of R&R and dinner with family. Tomorrow starts my journey into the working world but today I’m taking a much deserved mental break after 4 years of, albeit enjoyable, hard work. Though I admit, a part of me is going to miss being in school. I’m seriously considering the Master’s….but that’s something to think about another time.

Hope everyone’s having as great a day as I am!

EDIT – Oh! Forgot to mention, I’ll be uploading some artwork of the upcoming film short, and also have some potentially big news to announce soon involving another project. I’m going to wait though, don’t want to jinx it, but keep an eye out. It’s going to be amazing ^_~

FromGray.com – Official Unveiling

That month sure flew by!

November was particularly busy, trying to fit things in around visiting family for the holidays. The biggest news, my website is finished and ready for display!

Been hard at work for that. Website is custom built by moi to be compatible across a range of browsers, using mainly standard CSS while avoiding table/frame layouts. There’s also an RSS feed to keep up with changes to the site, blog feed and my twitter which, up until now, I haven’t had a reason to use much. Let’s change that shall we ^_~ I’m a gabber if you get me goin’. Next up I’ll be adding ~much~ more to the portfolio/gallery section, what’s there is meant to populate the page with more to come now that the site itself is finished.

I’ll also be posting some work I did for the upcoming film “Imps” once I get some project files from other members of the team, so stay tuned!